Frequently Asked Questions
What is Dwerve?
Dwerve is a tower defense dungeon crawler RPG where you play as a war-engineer named Dwerve explore dungeons while slaying hordes of trolls using turrets and traps.
TL;DR: The Legend of Zelda meets Dungeon Warfare.
So it's basically a 2D Orcs Must Die?
Not quite! Dwerve combat relies entirely on tactical turret and trap placement. You also dungeon crawl through levels while exploring, looting, and questing instead of protecting an objective.
Who's developing Dwerve?
Dwerve is being developed by Half Human Games, aka PJ Legendre and Peter Milko! To read more about our game studio, check out our press kit.
What's the release date?
No release date yet.
What platforms will Dwerve be available on?
PC, but we're still considering other platforms.
How much will it cost?
No price yet.
Will Dwerve have controller support?
Will it have multiplayer?
Probably not since multiplayer requires a lot of time and adds a lot of complexity to game development.
What languages will Dwerve be available in?
English, but we're still considering other languages.
What game engine is being used for development?
We use Unity!
What if my question isn't asked here?
Ask us on Discord in the #general_discussion channel or on our Forum.